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LBA: The Great Rebellion A game, made on the LBA 1 engine, and set between LBA 1 and LBA 2, in middle of the outbreak of a mass rebellion, and Twinsen has to end the rebellion. (homepage)

View Poll Results: What Ideas do you like?
Able To Walk Everywhere In Twinsens World 12 50.00%
Achivements / Events 2 8.33%
Equipable Armor / Weapons 1 4.17%
I Dislike Exploring 0 0%
I Dislike Achivements / Evens 0 0%
I Dislike Equipable Armor / Weapons 3 12.50%
I Like All Of The Ideas 6 25.00%
Voters: 24. You may not vote on this poll

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  #1  
Old 2009-04-12, 18:44
Vholch Vholch is offline
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Interesting Addition to the Game.

Hello.
I was thinking about an idea that may help the game alot.
Unlike other LBA games. I think that this one should have some end-game events (Dont know really how to write it).
But once you have finished the game. You should be able to continue playing. Maybe have some achivements to complete or something. And of course, be able to run around the whole planet or whatever place thats accessible in the game.

But also the achivements. Once you finish some of them you should be given rewards, both cinematics and funny items.

And equippable armor/weapons that would be displayable on the character . Ofc the armor should only be aquireable after the game so it wont affect the Story .

These are my ideas I think it could affect the game possitively

Since these are multiple ideas Id like to know what ideas you like and dislike
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  #2  
Old 2009-04-12, 19:54
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You should have made a multi-choice poll.

Is there any reason it has to be for TGR? not Prequel nor LID?

I like all the ideas except for 'Equip-able armor / Weapons'
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  #3  
Old 2009-04-12, 20:00
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Armor and weapons are very hard to impossible to handle by just modifying the original LBA files without touching the engine.
Achievements and events sound like a lot of work we only should consider when we've worked out the game itself. To remind you, the project has not seen any major progress for an entire year. We've still got to figure out how to do story-coding.
Making the entire world available to you after completing the game sounds fine. I always wanted to have that myself. Whether it's worth the work depends on how much scripting will be needed in the end to make that work.
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  #4  
Old 2009-04-12, 23:24
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The greater the explorability of a game...any game...the better, imho.

However, this dosnt just mean the size of where you can walk...it means the amount of stuff about TO explore
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  #5  
Old 2009-04-12, 23:32
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Quote:
Originally Posted by Darkflame View Post
The greater the explorability of a game...any game...the better, imho.

However, this dosnt just mean the size of where you can walk...it means the amount of stuff about TO explore
True. It wouldn't be good if the world after the main storyline was the same as before. There would have to be something new in order to keep people to continue playing - and that could be done better in a sequel.
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  #6  
Old 2009-04-12, 23:34
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Have you played earthbound, they've got tons of new character lines after you've finished the game.
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  #7  
Old 2009-04-13, 00:46
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New character lines, yes, but achievements and events?
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  #8  
Old 2009-04-13, 01:24
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You can ride bike in the swamp!

Nah, they don't have achievements nor events (that become only possible when near the end of the game).
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  #9  
Old 2009-04-13, 04:44
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Don't this new ideas need extra story-coding?
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  #10  
Old 2009-04-13, 14:39
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Quote:
Originally Posted by Agustin View Post
Don't this new ideas need extra story-coding?
Yes, definitely. A lot of it. And also dialogue.
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  #11  
Old 2009-04-13, 16:11
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LBA 3 as sandbox...

...only with grobo hookers.

Last edited by Kitarii; 2009-04-18 at 23:00.
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  #12  
Old 2009-04-13, 23:04
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Not again! LBA and GTA IV will never be the same!
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  #13  
Old 2009-04-14, 15:10
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Quote:
Originally Posted by Agustin View Post
Not again! LBA and GTA IV will never be the same!
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  #14  
Old 2009-04-14, 15:19
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I always thought GTA was "Great Twinsunian Adventure"
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  #15  
Old 2009-04-14, 15:22
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So those hookers aren't really from Brooklyn, they're from Citadel Island?
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  #16  
Old 2009-04-14, 23:38
Inotamira Orani Inotamira Orani is offline
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indeed they are from citadel island, they where transported to brooklyn via DR.Funfrocks teleporter's gone awry
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  #17  
Old 2009-04-15, 19:42
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Originally Posted by Inotamira Orani View Post
indeed they are from citadel island, they where transported to brooklyn via DR.Funfrocks teleporter's gone awry
wrong my brother! they said that only clones can use the telepads but wait then why can funfrock use em? was that a clone in the principle island jail fprtress thingy?
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  #18  
Old 2009-04-15, 19:45
Inotamira Orani Inotamira Orani is offline
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there's and easy explanation for that, he lied
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  #19  
Old 2009-04-18, 15:45
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Quote:
Originally Posted by Saria View Post
wrong my brother! they said that only clones can use the telepads but wait then why can funfrock use em? was that a clone in the principle island jail fprtress thingy?
Funfrock said it was dangerous/potentially lethal for ordinary folk, not that they can't. I assume he said that to discourage people using it and messing with him as well... I'm pretty sure Orani is correct in his assumption.

In regards to the actual topic, I think being able to access previously inaccessible places would be interesting.

EDIT: What do you call those polls that you can multi-pick? Yea I think it should be one of those... Otherwise we're stuck with dissing or supporting one/all ideas which is a bit limiting...

Last edited by LethalSwordsMan; 2009-04-18 at 15:47. Reason: Late on polls
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  #20  
Old 2009-04-18, 16:16
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I can remake the poll if you want, but you'll lose all current votes.
You can't change it from single to multiple choice, only the other way around.

Regarding teleporting, there's one rabbibunny that says something like,
"Don't use the telepods! Only the clones can use them."
So I'm pretty sure it's not possible for real people to use them.
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  #21  
Old 2009-04-18, 16:29
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Of course, real people can't use them. Real people can't use the cheap, practical, harmless telepods, they have to use the planet's public transport system and not lead the world into recession.

This is obviously FAUX PROPAGANDA
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  #22  
Old 2009-04-18, 16:45
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Quote:
Originally Posted by Medur View Post
Of course, real people can't use them. Real people can't use the cheap, practical, harmless telepods, they have to use the planet's public transport system and not lead the world into recession.

This is obviously FAUX PROPAGANDA
OMG!!11!11!

Conspiragasm!!!!
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  #23  
Old 2009-04-18, 22:28
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The Elves seem to be randomly teleported, though. Raymond says so when he gets teleported into the prison at Fortress Island. They show some unwanted interaction with the teleportation system, apparently.
Yeah, but I agree with Medur, it's probably only propaganda to keep people from trying to use the telepods.

Last edited by Kitarii; 2009-04-18 at 22:54.
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  #24  
Old 2009-04-18, 22:35
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Don't the elves teleport with "magic" though? I'm thinking of Joe from LBA 2, specifically...
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  #25  
Old 2009-04-18, 23:00
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Note: I put the thread back together because it didn't make sense to split the posts that OBrasilo didn't like. It's a discussion, it hasn't gone offtopic yet.
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