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The Relentless Movie project The general for of The Relentless Movie Project. The goal of this project is to make a CG movie of Relentless.

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  #1  
Old 2007-05-07, 14:15
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i want to help (2) !

i`m big fan of this games

i`m from russia and i want to help you

3dsmax is my hobby

for example
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  #2  
Old 2007-05-07, 14:29
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Nice room design, very identical
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
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  #3  
Old 2007-05-07, 15:21
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wow cool btw : it's 1997 not 1998 and feel free to ask darkflame about this
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Old 2007-05-07, 15:27
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Yes, you can certainly help.
Room layout is spot-on, modeling pretty good and textures ok

Lighting could use a lot of work.
But that dosnt mater at all, as I'll be doing advanced lighting calculations as one of the last steps before the film renders. Modelers dont have to worry about it.

I'll try to think up a job you can help with for the intro piece we are currently doing
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Old 2007-05-07, 15:29
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Quote:
Originally Posted by Darkflame
I'll try to think up a job you can help with for the intro piece we are currently doing
Thats great news DF. When can we see it?
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
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  #6  
Old 2007-05-07, 15:47
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thank you
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Old 2007-05-07, 20:51
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Ok, could you do some simple objects needed for a scene?
Specifically objects you would expect to find in a primary school classroom.

eg. Cheap plastic seats, books, pencil case's, stationary...anything you would expect to find..use your imagination

You dont have to make the classroom itself, just the objects.

(enclosed is an example of how the scene will be set out)
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Old 2007-05-08, 09:17
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ok
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Old 2007-05-08, 15:27
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do you like it?
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Old 2007-05-08, 15:45
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hah, nice work
Fast too.
I particularly like the plant and the chair. (which is more an lba-style then my example)
Purhapes the table could be a *little* bit thinner, not much, and you could make a slight groove for that cut.

Cant think of much else geometry wise, Lightwing might have more suggestions.

Could you apply some good textures now?
Speficaly the desks and teachers table will need a wood texture of some sort.
(not nesscerly the same wood texture either).

Maybe apply a texture too the blackboard too. I mean, obviously, it still has to be dark so the text can show up, but if you look at real blackboards they normaly have a lot of smudges and smears on it.
eg.
A random google found this picture;
http://www.biota.org/projects/images/blackboard.jpg

After you have done these I'll intergrate it in the scene. If you cant find good textures, I can finnish it myself, as I have built up quite a collection over the years
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Old 2007-05-08, 19:25
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The blackboard should say that its forbidden to talk about the Legend and so on ...
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
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  #12  
Old 2007-05-08, 19:31
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Is the school intended to show up in the time of LBA 1 , or be some narrative effect happening in the future (=LBA2)?
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  #13  
Old 2007-05-08, 20:44
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LBA1 timeline.

Alex ~ Nice idea, could be a bullet point on the board.
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Old 2007-05-09, 16:43
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for primary school

objects
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Old 2007-05-09, 19:20
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i dont know anything about 3D but the blackboard is very good!
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