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TwinEngine An opensource reimplementation of the Little Big Adventure game engine. [url]http://twin-e.googlecode.com[/url]

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  #26  
Old 2008-12-02, 11:07
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Zink Zink is offline
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I'm sorry, I think we've got enough drawing artists already (I may be wrong, could someone confirm or deny that?). Maybe the other teams (TGR, LID) need someone like you.
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  #27  
Old 2008-12-02, 11:45
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xesf xesf is offline
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Quote:
Originally Posted by Randebile View Post
can i join the Prequel team?

i am good on drawing
Nice to see you're back.

Unfortunately we indeed have already drawing artists and don't think we may need another one for now. Still, its really good to know you'd like to help us.

Thanks
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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  #28  
Old 2009-01-03, 22:53
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Necdilzor Necdilzor is offline
New efforts! :)
 
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Will this engine have the opportunity to use different sound files for voice acting? (MP3 instead of voc, etc)
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Take a look at the blog!

LBA:LID Demo v1.0 HERE
Report bugs here! Thanks Alexfont!
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Take a look at Vindish's mod!
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  #29  
Old 2009-01-03, 23:10
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Yes, MP3 or OGG files as you prefer.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


The Sacred Carrot website
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  #30  
Old 2009-01-03, 23:27
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Necdilzor Necdilzor is offline
New efforts! :)
 
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That would help a lot! It will allow to have sounds with better quality.
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Take a look at the blog!

LBA:LID Demo v1.0 HERE
Report bugs here! Thanks Alexfont!
----------------------------------------
Take a look at Vindish's mod!
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  #31  
Old 2009-01-11, 19:27
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Quote:
Originally Posted by Agustin View Post
That would help a lot! It will allow to have sounds with better quality.
It's one of the main reasons I advocated for the new engine.
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