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  #126  
Old 2014-10-07, 14:29
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xesf xesf is offline
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I didn't get that error, but I know what it is. I had it in twin-e and I sure LbaWin got it as well.
The scene coordinates to where Twinsen and ZoƩ are being translated while changing the scene is above the trigger to change to the previous scene, putting the engine in loop.
Those scene coordinates have to be changed to fix this bug or an hard-coded validation need to be made.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
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  #127  
Old 2014-10-08, 01:14
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I wonder why it is even possible to go back in the previous zone... Does that mean it was originally planned to move around at the party ? Or did they just code it by reflex ?
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  #128  
Old 2014-10-08, 08:59
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Because they reuse those scenes and may have forgotten to remove those triggers.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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  #129  
Old 2014-10-08, 11:37
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But the tileset and the map are slightly different, so they had to rework them...
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  #130  
Old 2014-10-08, 11:39
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Yes, they did. But since one is copied from the other they probably were in rush to finish it
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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  #131  
Old 2014-10-08, 11:40
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Ah, I see. Lazyness is universal
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  #132  
Old 2014-10-08, 13:26
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Or maybe it was supposed to be a free scene after the game's end. Who knows...
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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  #133  
Old 2014-12-27, 17:59
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I'm a little late to the party but...!

I really enjoyed this port. I never managed to beat LBA1 on PC [grumble grumble Temple of Bu...], but once they updated the Mobile controls it's been pretty nice!

It still has some.. bugs... like occasionally Twinsen will climb a ladder infinitely and never go into the next zone...

But I'm finally about to beat LBA1 for the first time! I'm so stoked, guys!
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  #134  
Old 2015-01-17, 17:38
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Got a galaxy s3 a few days ago and finally tried it out, despite buying it ages ago...
I hate the point and click steering, but I very much like the other mode you can switch to with the controller.

One issue I'm having and I'd like to know how to fix is I have sound lagging for some reason.


Also, hello after not being here for ages!
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  #135  
Old 2015-01-19, 16:14
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Welcome back
I didn't have any sound issues when I played the game... Maybe you're running too many applications and the game can't get enough ram to play smoothly? idk.
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  #136  
Old 2015-01-19, 19:11
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Running it on cyanogen mod 11, there isn't a lot of unnecessary apps running, that's why I'm stumped about this. Other games and 3D apps work really well.

EDIT:

With 300mb of ram available it's still doing this stuttering. ARG!
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Last edited by Jasiek; 2015-01-19 at 19:29.
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  #137  
Old 2015-01-19, 21:53
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Happy to see you
I never had any sound lag, so I can't help either, sorry
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  #138  
Old 2015-01-19, 22:45
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Heh, it seems to be a Kitkat 4.4.2, or a cyanogenmod thing.

This guy is having the same thing in a different game:

I've edited some system files as per some people's instructions, but it didn't do a thing. I guess I'll have to wait for an upgrade...
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