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View Poll Results: Morals of Paarthurnax
Better to be born evil and overcome it 1 50.00%
Better to be born good 1 50.00%
Paarthurnax should die- pay for his crimes, he cannot be trusted! 0 0%
Paarthurnax should live- he redeemed himself 1 50.00%
Multiple Choice Poll. Voters: 2. You may not vote on this poll

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  #1  
Old 2013-07-15, 22:04
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Paarthurnax



Paarthurnax is a dragon, players of the game "skyrim" will encounter through the main story line of the game. It is revealed through Paarthurnax and the blades that Paarthurnax was guilty of crimes against humanity, during a period known as the "dragon war". During this period, he served his brother, "the world eater" enslave and murder many of the inhabitants of Tamriel. Eventually according the paarthurnax, he betrayed his brother, over false claims of godhood or in the case of Nordic legend, Kynareth had Paarthurnax betray Aulduin. He taught human kind the thu'um and he and other dragons rebeled against Alduin and thus at the sumit of the throat of the world, Aulduin met his match and was hurdled in time. Knowing this Paarthurnax waited there, until the day of Alduins return. He would teach a mortal, known as the dragonborn, of a possible way to defeat Alduin, leading to his brothers defeat. Afterwards he expresses his desire as now leader of dragons to teahc them the way of the voice. A philosophy he had adopted to, in order to live a peaceful life and overcome his "inherit" evil nature.

The blades an ancient organisation of dragon killers claim paarthurnax diserves to die for his earlier crimes. He betrayed Alduin and that only proves he is capable of betrayal.

The greybeards a peaceful group of humans, to which paarthurnax is the leader of, are inclined to protect paarthunax and state if it were not for Paarthurnax, humanity would have died out if Paarthurnaxes intervention had not occoured, as well as paarthunaxes helping of the last dragonborn and his lack of violence, since the dragon war, mean he can be trusted.

Paarthurnax himself, believes the blades are wise not to trust him, as it is wise to never trust a dragon. Yet he beielves through his meditation, he is trustworthy, which bring the questions and morals of this tale.

Is it better to be born evil and overcome your evil through great effort?
Redemption, is it possible?


So two questions to answer be

Is it better to be born evil and overcome it with great effort?

Does redemption exist, in the face of great crimes?
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  #2  
Old 2013-07-15, 22:15
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i can't stress enough just how overrated a game skyrim is.


also no one is born evil. talking about humans here, not sure how it works with dragons.
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Old 2013-07-15, 22:22
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I'm still stuck with playing Oblivion. Almost 150 hours into the game.
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  #4  
Old 2013-07-15, 23:54
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i can't stress enough just how overrated a game skyrim is.
It's like the Avatar (the movie) of the gaming industry.
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Old 2013-07-16, 00:18
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For those who actually informed themselves: What is bad about it exactly? I would have no idea.
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Old 2013-07-16, 01:03
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in one word: generic.

also like 80% of the quests involve fetching something from a really long and boring cave.

(btw i'm not saying the game is bad, they came up with some nice ideas for it. but personally i didn't even bother finishing it)
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Old 2013-07-16, 13:53
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I did finish it and it left me with a feeling of disappoint. the game engine and the main quests are nice, but most of the minor quests are pretty much the Same. and there are bugs, too many of them. still better than Fallout 3. that thing is crap. I didn't even try the sequel. however games like those are much better than the mountain videogame crap that's on the market nowedays, that's why they are so overrated. There are only a few exception, like telltale's games or Fable maybe.
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Old 2013-07-16, 14:28
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Quote:
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still better than Fallout 3. that thing is crap.

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Old 2013-07-16, 14:35
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I... what ?
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Old 2013-07-16, 14:45
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Quote:
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I... what ?
whats the matter polly?
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Old 2013-07-16, 14:46
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there are many reasons why fallout 3 is infinitely superior to skyrim that should be obvious to anyone.

style:
a post-apocalyptic america forever trapped in the 40's? instantly recognizable as fallout. instantly recognizable soundtrack? check. dragons and magic and orcs and shit? could be anything. there's absolutely nothing unique about skyrim's style/atmosphere. notice how all fallout's creatures (super mutants, ghouls) are unique to the fallout universe. there's nothing borrowed. skyrim on the other hand introduces nothing new.


plot:
the setting to fallout is interesting, deliciously cynical and thought provoking all at once. skyrim: blablabla, generic fantasy stuff, blablabla.

leveling up system:
fallout 3's leveling system was lovely. it let you develop in many different ways, making each playthrough a unique experience. while this is also true for skyrim, skyrim's leveling system has the atrocious feature that you can only level up a skill by using that skill.
so for example, to get your smithing skill to a decent level, you have to forge iron daggers. hundreds of them. daggers you'll never use of course. to raise my sneaking ability i found myself just sneaking like an idiot for hours, even in situations where i had no reason to. i found myself asking, why the fuck do i need to sneak around in circles for hours, accomplishing nothing? who thought this would be a good idea? it's one of the worst ideas any game developer ever had.

there are also reasons which are less obvious.
one major flaw in skyrim is that it's a first person shooter that isn't a shooter. almost all games that involve melee combat are third person perspective. melee combat in first person is a terrible idea. there's no dodging, no parrying, no countering. combat is reduced to mindlessly clicking the mouse button until your enemy is dead. fighting more than one enemy at a time? too bad, you'll just have to take them on one at a time because the fighting system is as simplistic as humanly possible.
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Last edited by Reek; 2013-07-16 at 14:54.
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Old 2013-07-16, 14:46
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Nothing, just I can't add much to this whole thread, I don't know the game, and that text you posted seems awfully complicated and cliché at the same time...
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Old 2013-07-16, 14:49
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Quote:
Originally Posted by Reek View Post
there are many reasons why fallout 3 is infinitely superior to skyrim that should be obvious to anyone.

style:
a post-apocalyptic america forever trapped in the 40's? instantly recognizable as fallout. instantly recognizable soundtrack? check. dragons and magic and orcs and shit? could be anything. there's absolutely nothing unique about skyrim's style/atmosphere. notice how all fallout's creatures (super mutants, ghouls) are unique to the fallout universe. there's nothing borrowed. skyrim on the other hand introduces nothing new.


plot:
the setting to fallout is interesting, deliciously cynical and thought provoking all at once. skyrim: blablabla, generic fantasy stuff, blablabla.

leveling up system:
fallout 3's leveling system was lovely. it let you develop in many different ways, making each playthrough a unique experience. while this is also true for skyrim, skyrim's leveling system has the atrocious feature that you can only level up a skill by using that skill.
so for example, to get your smithing skill to a decent level, you have to forge iron daggers. hundreds of them. daggers you'll never use of course. or to raise your sneaking ability, you have to sneak around for hours, even in situations when you have no reason to. it's one of the worst ideas any game developer ever had.

there are also reasons which are less obvious.
one major flaw in skyrim is that it's a first person shooter that isn't a shooter. almost all game that involve melee combat are third person perspective. melee combat in first person is a terrible idea. there's no dodging, no parrying, no countering. combat is reduced to mindlessly click the mouse button until your enemy is dead. fighting more than one enemy at a time? too bad, you'll just have to take them on one at a time because the fighting system is as simplistic as humanly possible.
i have heard of fall out 3, but i have no idea what it is, best to make a thread about it, if this is going to change topic.
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Old 2013-07-16, 15:36
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@Anakin: I second most of what you said, but

- the post-apocalyptic setting is basically the same of Fist of the North star. Some characters are even dressed in the same way. I used to watch this anime when I was a kid, and when I played Fallout 3 it felt like I was venturing in the same world of the anime. When you tell me about a post-apocalyptic world, that's what comes to my mind. It might be just be me, but that's what we used to watch over here when we were young.

- music: skyrims theme is one of the best themes there are in videogames. In Fallout 3 you end up listening to the same songs over and over again, not to mention the radio speaker always repeating the same stuff.

But there's a reason why I consider Skyrim better than Fallout 3 - Illusion. A sandbox game like this in my opinion has to give you the illusion that what you are doing is real. In a game which simulates the life schedule of so many characters, it feels like the purpose is to simulate a real life situation, giving the player the illusion that what he is doing will have the same consequences if he had done that in real life. I remember killing people in Fallout in a house where nobody could see me, then I left the house and everyone was shooting at me. Or, later on, some people in another town won't interact with you because he knows "what you did to X". How? Nobody has seen me!

In skyrim if nobody's watching you, it's like you haven't done anything. I heard of people getting cought by their horse, but this has never happened to me. As for the levelling part, I totally agree. I end up stealing random stuff at people or attacking immortal characters just to level up. That totally sucks. Also, being the leader of so many guilds is quite unrealistic, but that's the same of oblivion, so that was kinda expected. In fallout there aren't so many interesting and long side quests

In conclusion, either of those games is perfect - they have their glitches and problems - but I like Skyrim more, because of those reasons I listed above. I finished Fallout 3 two times - I didn't like the first time, and I tried to like it the second time, I failed. In Skyrim I feel more absorbed into the game.
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Old 2013-07-16, 16:35
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Quote:
Originally Posted by Streg View Post
@Anakin: I second most of what you said, but

- the post-apocalyptic setting is basically the same of Fist of the North star. Some characters are even dressed in the same way. I used to watch this anime when I was a kid, and when I played Fallout 3 it felt like I was venturing in the same world of the anime. When you tell me about a post-apocalyptic world, that's what comes to my mind. It might be just be me, but that's what we used to watch over here when we were young.
not sure how this is relevant tbh
Quote:
- music: skyrims theme is one of the best themes there are in videogames.
i don't really know what to say to this.
oh wait, there is something:
Spoiler:

Quote:
In Fallout 3 you end up listening to the same songs over and over again, not to mention the radio speaker always repeating the same stuff.
It's true, fallout 3 has a finite number of songs, so at some point you'll hear them more than once. maybe skyrim has an infinite number of songs, i didn't check.

Quote:
But there's a reason why I consider Skyrim better than Fallout 3 - Illusion. A sandbox game like this in my opinion has to give you the illusion that what you are doing is real. In a game which simulates the life schedule of so many characters, it feels like the purpose is to simulate a real life situation, giving the player the illusion that what he is doing will have the same consequences if he had done that in real life. I remember killing people in Fallout in a house where nobody could see me, then I left the house and everyone was shooting at me. Or, later on, some people in another town won't interact with you because he knows "what you did to X". How? Nobody has seen me!
if you killed someone and then people started shooting at you, it's because somebody heard the gunshot, or the explosion or the struggle. you know, sort of how it would work in real life. (if you kill someone in your bedroom, people sitting in the living room atm will probably notice)
Quote:
In fallout there aren't so many interesting and long side quests
fallout has lots of interesting quests.
like finding that boy who went off to join those cannibalistic vampires, or finding that dr. pinkerton when researching the history of rivet city.
in those quests, finding those people involves actual investigating (in fact finding pinkerton is actually quite a challenge, as you need to ask lots of people and dive through irradiated water and avoid traps and shit). it's not just about mindlessly following an arrow. and there's an interesting back story to it as well.
in fact, i'd say pretty much any quest encountered in fallout 3 is better than "go fetch some enchanted item from some inexplicably long cave, with bullshit repetitive puzzles a retard could solve, for the 700th time".
Quote:
In conclusion, either of those games is perfect - they have their glitches and problems - but I like Skyrim more, because of those reasons I listed above. I finished Fallout 3 two times - I didn't like the first time, and I tried to like it the second time, I failed. In Skyrim I feel more absorbed into the game.
While there were parts of fallout 3 (such as being trapped in that AR program controlled by that psycho scientist) where i was absolutely immersed in the events of the game, i just couldn't bring myself to care about the plot in skyrim. it just doesn't get more generic than skyrim. "the great dragon wars", "fulfilling the ancient prophecy", etc.

in fact the single positive thing i can think of in skyrim is the 'shout' system and the concept behind it.
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