Go Back   the Magicball Network > Forums > MBN Main Forums > News
Buy LBA1/Relentless from GOG.com Buy LBA1/Relentless from DotEmu Buy LBA2/Twinsen's Odyssey from DotEmu Buy LBA2/Twinsen's Odyssey from GOG.com Buy Little big Adventure from GOG.com or DotEmu Buy Little big Adventure 2 from DotEmu or GOG.com

Welcome to the Magicball Network.

You are currently viewing our site as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

News Discuss the news posted on the MBN here

Reply
 
Thread Tools
  #1  
Old 2013-04-13, 12:05
xesf's Avatar
xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,672
Prequengine v0.1.3 win32 beta released

New windows version of the engine released. It fixes some important bugs left on the previous version and also adds missing script features. The TODO feature list is getting shorter.

If you find any bugs, please report them here: http://code.google.com/p/twin-e/issues/list

The engine can be downloaded here: https://code.google.com/p/twin-e/downloads/list

Changes in this version:
Quote:
# 0.1.3 - 11.04.2013
- [FIXED] (issue #37) Multiple voice samples were been playing at the same time.
- [FIXED] (issue #41) Playing samples according with actors position in scenes.
- [FIXED] (issue #34) Incorrect text display of special characters.
- [FIXED] (issue #35) Voices don't stop playing when you skip a text dialog.
- [FIXED] (issue #39) Key sprite overlay with incorrect Y position when open doors above the ground
- [FIXED] Previous added palette related script commands added.

- [ADDED] Missing palette related script commands (responsible with palette fadings).
- [ADDED] Config flag to toggle Twinsen's Wall Collision
__________________
Personal Blog - blog.xesf.net

TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


The Sacred Carrot website

Last edited by Kitarii; 2013-04-29 at 23:45.
Reply With Quote
  #2  
Old 2013-04-29, 22:47
Cicno Cicno is offline
First time poster
 
Join Date: Apr 2013
Posts: 1
Quote:
Originally Posted by alexfont View Post
New windows version of the engine released. It fixes some important bugs left on the previous version and also adds missing script features. The TODO feature list is getting shorter.

If you find any bugs, please report them here: http://code.google.com/p/twin-e/issues/list

The engine can be downloaded here: http://twin-e.googlecode.com/files/

Changes in this version:
Broken link =/
please re-up
Reply With Quote
  #3  
Old 2013-04-29, 23:02
Necdilzor's Avatar
Necdilzor Necdilzor is offline
New efforts! :)
 
Join Date: Feb 2006
Location: Tiliar Island
Posts: 1,077
Send a message via MSN to Necdilzor
I uploaded a mirror at mediafire: http://www.mediafire.com/?6bf8gyhu1xcjfu7

Enjoy
__________________

Take a look at the blog!

LBA:LID Demo v1.0 HERE
Report bugs here! Thanks Alexfont!
----------------------------------------
Take a look at Vindish's mod!
Reply With Quote
  #4  
Old 2013-04-29, 23:18
Battler's Avatar
Battler Battler is offline
Welcome to Zirla!
 
Join Date: Apr 2004
Location: Koper, Slovenia
Posts: 5,291
Send a message via ICQ to Battler Send a message via AIM to Battler Send a message via MSN to Battler Send a message via Yahoo to Battler
Would it be possible to get support for the Japanese font in this engine? The character set is basically standard Japanese Shift-JIS, and the font seems to be a standard 24x24 bitmap fonts.
__________________
Join #doki-doki on irc.ringoflightning.net for some nice chit-chat about anime, manga, and other aspects of Japanese culture now!
Reply With Quote
  #5  
Old 2013-04-29, 23:36
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Paris
Posts: 2,732
It's an open source project you know... Usually in those cases, if someone (a programmer) wants a particular feature, he implements it himself
Reply With Quote
  #6  
Old 2013-04-29, 23:42
xesf's Avatar
xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,672
Quote:
Originally Posted by Cicno View Post
Broken link =/
please re-up
The correct link its https://code.google.com/p/twin-e/downloads/list
__________________
Personal Blog - blog.xesf.net

TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


The Sacred Carrot website
Reply With Quote
  #7  
Old 2013-05-31, 12:33
Sizzlefish Sizzlefish is offline
First time poster
 
Join Date: May 2013
Posts: 1
Kickstarter

Why not use Kickstarter to fund a third installment of Little Big Adventure?

Cheers,
Sizzle
Reply With Quote
  #8  
Old 2013-05-31, 14:47
marcosmapf's Avatar
marcosmapf marcosmapf is offline
Magic Ball Master
 
Join Date: Mar 2013
Location: Brazil
Posts: 1,371
Quote:
Originally Posted by Sizzlefish View Post
Why not use Kickstarter to fund a third installment of Little Big Adventure?

Cheers,
Sizzle
THIS ^^^
Why did no one have this idea before? I'm sure that if we spread this throughout the whole LBA community (other forums, websites, social networks) this will surely work out! There are so many fans out there that this is ought to work
Reply With Quote
  #9  
Old 2013-05-31, 17:34
Double-J Double-J is offline
Madman
 
Join Date: Apr 2002
Posts: 15,408
Quote:
Originally Posted by marcosmapf View Post
THIS ^^^
Why did no one have this idea before? I'm sure that if we spread this throughout the whole LBA community (other forums, websites, social networks) this will surely work out! There are so many fans out there that this is ought to work
*not sure if sarcasm*
Reply With Quote
  #10  
Old 2013-05-31, 17:43
marcosmapf's Avatar
marcosmapf marcosmapf is offline
Magic Ball Master
 
Join Date: Mar 2013
Location: Brazil
Posts: 1,371
It isn't. I've seen many kickstarts work out pretty well before and I think LBA has some real potential. Am I weird today? People seem to be misunderstanding me a lot

I'm just leaving for the day then lol
Reply With Quote
  #11  
Old 2013-05-31, 19:44
Double-J Double-J is offline
Madman
 
Join Date: Apr 2002
Posts: 15,408
Quote:
Originally Posted by marcosmapf View Post
It isn't. I've seen many kickstarts work out pretty well before and I think LBA has some real potential. Am I weird today? People seem to be misunderstanding me a lot

I'm just leaving for the day then lol
No, it's just the whole "let's have the fan community fund LBA 3" thing has been a thing for quite some time, as long as I can remember this forum being around at least.
Reply With Quote
  #12  
Old 2013-05-31, 19:53
marcosmapf's Avatar
marcosmapf marcosmapf is offline
Magic Ball Master
 
Join Date: Mar 2013
Location: Brazil
Posts: 1,371
But now we have a plataform to do so, no? The whole problem are, I guess, the copyrights, which I'm not sure where are standing at this moment. But I guess again that's just another LBA3 dream lol
Reply With Quote
  #13  
Old 2013-05-31, 20:07
Double-J Double-J is offline
Madman
 
Join Date: Apr 2002
Posts: 15,408
Quote:
Originally Posted by marcosmapf View Post
But now we have a plataform to do so, no? The whole problem are, I guess, the copyrights, which I'm not sure where are standing at this moment. But I guess again that's just another LBA3 dream lol
I just don't think it's realistic. But if you are inclined to get it working, by all means.
Reply With Quote
  #14  
Old 2013-05-31, 20:12
marcosmapf's Avatar
marcosmapf marcosmapf is offline
Magic Ball Master
 
Join Date: Mar 2013
Location: Brazil
Posts: 1,371
Again, the problem would be the the copyrights. I, at least, am sure that we Wouldn't be able to make any big game without having permission from whoever has the copyright, and that seems higly improbable. So yea, its totaly unrealistic
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Prequengine v0.1.2 win32 beta released xesf TwinEngine 19 2013-04-13 17:29
Prequengine Beta v0.1.1 win32 (updated 13.02.2010) xesf News 31 2010-02-16 17:10
Prequengine Progress xesf TwinEngine 126 2009-12-16 02:27
LbaWin 0.8.1 Beta released elmuerte News 17 2008-02-26 11:44


All times are GMT +2. The time now is 10:26.




News Feed
Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2016, the Magicball Network